Description
It can be very difficult to remember all of the nodes placed into a polygon structure that you want to be able to use. It would be nice if, when setting up a polygon for patrol, we can have small numbers added to the nodes to make things easier for setting up the patrol path. In addition, and I think the Patrol module used to do this, it would be nice to have a setting for npc characters to stay within a polygon patrol region instead of just having them follow the perimeter.