Description
Pretty simple, I think it would be awesome if the Resource Item system was expanded somehow to allow a Mastercrafted Recipe to consume uses of a given feature activity as part of the working.
For example; a recipe could ask to consume 3 uses of Monk's Focus, or it could ask to consume a use of a Fighter's Action Surge or Second Wind. Maybe the recipe needs the crafter to spend three charges on a Wand of Magic Missile in order to complete their new item? Things like that.
Trying to do this myself using the in-build primary/secondary/tertiary system didnt properly work due to some limitations of the system, so a way for it to be supported through the Mastercrafted chassis would be awesome :)