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Tidbits: Dense Json input with more options

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Tidbits
November 20, 2024

Description

Summary:

Enhance the Tidbits module by adding new functionality to its JSON structure. This feature would improve flexibility and allow Dungeon Masters to dynamically tailor lore drops based on in-game scenes and contexts. With these enhancements, the module can provide custom "Did you know?" text, integrate relevant images, and organize tidbits by scene.

Proposed Features:

  1. Customizable "Did You Know?" Text:

-Add a new key to the JSON to allow users to replace the default "Did you know?" text with custom headers.

Example: "custom_did_you_know_text": "Fascinating Desert Facts"

Scene-Based Tidbit Categorization:

  1. Scene-Based Tidbit Categorization:

-Introduce a JSON structure that links tidbits to specific scenes or locations in the game world.

For example, tidbits about deserts could display only when the party is in a desert scene.

-Proposed JSON structure: dense_json.png

  1. Image Path Mapping:

-Add a key in the JSON structure (img_dir) to dynamically link tidbits to relevant image directories for visual storytelling.

-For instance, tidbits under "Television News Broadcast" could map to a "TV" folder, and "Radio News Report" to a "radio" folder.

Benefits of Implementation:

-Dynamic Immersion: Scene-specific lore drops and associated imagery enhance the player experience, keeping the storytelling immersive and engaging.

-Ease of Use: Eliminates the need to manually update JSON files before sessions, saving time for Dungeon Masters.

-Modular Flexibility: Supports campaigns with diverse settings, enabling seamless integration of custom content across multiple scenes or worlds.

-Visual Integration: Pairing tidbits with thematic images adds a visual element to the narrative, enriching the module’s functionality.